rotate_objects#
- anim_quick.rotate_objects(p0: str) int #
Sets up a scene rotation for quick animation.
The rotation is not added until a “anim_quick: create_keyframes” command.The rotation can be used in combination with “fly_around” and “explode_view”- Args:
- p0:
‘toggle’
ON
OFF
- Examples:
# # turn on keyframe animation # ensight.anim_keyframe.keyframing("ON") # # move the camera to the right one half revolution # ensight.anim_quick.fly_around("ON") ensight.anim_quick.fly_direction("right") ensight.anim_quick.fly_revolutions(0.5) # # while rotating the scene about the x axis 2 revolutions negative direction # ensight.anim_quick.rotate_objects("ON") ensight.anim_quick.rotate_direction("x negatively") ensight.anim_quick.rotate_revolutions("x",2.000000) # # accelerate at the first keyframe but not at the last # ensight.anim_quick.accelerate_first("ON") ensight.anim_quick.accelerate_last("OFF") # # create a total of 125 frames # ensight.anim_quick.total_frames(125) ensight.anim_quick.create_keyframes()
- Returns:
zero on success, non-zero on error