border_rgb#

texture.border_rgb(p0: float, p1: float, p2: float) int#

Selects a texture slot for editing.

Args:
p0:

‘red_val’ red, green, blue components of the color (range 0.0 to 1.0)

p1:

‘grn_val’ red, green, blue components of the color (range 0.0 to 1.0)

p2:

‘blu_val’ red, green, blue components of the color (range 0.0 to 1.0)

Examples:
ensight.texture.select(1)
ensight.texture.border_rgb(1,.5,0.)
Returns:

zero on success, non-zero on error