border_rgb#
- texture.border_rgb(p0: float, p1: float, p2: float) int #
Selects a texture slot for editing.
- Args:
- p0:
‘red_val’ red, green, blue components of the color (range 0.0 to 1.0)
- p1:
‘grn_val’ red, green, blue components of the color (range 0.0 to 1.0)
- p2:
‘blu_val’ red, green, blue components of the color (range 0.0 to 1.0)
- Examples:
ensight.texture.select(1) ensight.texture.border_rgb(1,.5,0.)
- Returns:
zero on success, non-zero on error