texture_object#
- shape.texture_object(p0: int) int #
This command has not yet been completey documented.
Selects a texture object to be used on the currently selected 2D shape annotation.- Args:
- p0:
‘num’ texture number. Value can be from 0 to 8. The value of zero disables textures for the annotation.
- Returns:
zero on success, non-zero on error