head_detail#

anim_traces.head_detail(p0: float) int#

Specifies the detail-level of the head representation of all animated traces of the selected particle trace part(s).

Not applicable when head type is none. Higher detail levels take longer to draw; thus, slowing performance.
Args:
p0:

‘detail_value’ The detail-level of the head of all animated traces in range I[2,10] with 10 being the most detailed (default = 3.). The higher the detail level, the rounder the sphere head

Examples:
# 
# Select the particle trace part(s) to animate 
# 
ensight.part.select_begin(2)
# 
# Toggle off the visibility of the selected particle trace part(s), and 
# animate them. 
# 
ensight.part.modify_begin()
ensight.part.visible("OFF")
ensight.ptrace.animate("ON")
ensight.part.modify_end()
# 
# Toggle animated trace segment head type to spheres 
# 
ensight.anim_traces.head_type("sphere")
ensight.anim_traces.head_detail("4.0000+e00")
Returns:

zero on success, non-zero on error